![]() XCOM has unlimited moves, ammo, and takes no damage (?) needs verification. ![]() Turns on/off the Fog of War (does not reveal all enemies) Teleports the selected unit to the current cursor position (make sure that it is on the ground and not over/under a roof or your soldiers can get trapped in the map) Teleports all XCOM controlled units to the current cursor position (make sure that it is on the ground and not over/under a roof or your soldiers can get trapped in the map) Increase/decrease to speed up or slowdown the game (works in tactical, and in the Geoscape) Skips the AI turn (they freeze in place, but if on OW they will shoot, and reinf will take a their initial turn) Choose to add a Radio Relay to the region (not sure about other Integers) is the number of Avatar Timer pips you want to remove Kills everything on the map except for XCOM instantly (this will kill any mindcontrolled soldiers/prisoners/VIPs that you do not control) Kills all of the enemies EXCEPT the unit closest to the cursor instantly (this will kill any prisoners/VIPs that you do not control) Kills the unit closest to the cursor instantly (be very careful this command can kill XCOM too) can be, ,, , Increases Resource to this level (you MUST have 1 unit already) is the level of the Scientist that you are adding (not sure what this means, I always set it at 1) is the level of the Engineer you are adding (not sure what this means, I always set it at 1) XCOM 2, upon its initial release, was met with high praise and was regarded as a step up from its predecessor, a successful reboot of a long-dormant franchise.Not content to just release a good sequel, Firaxis stepped up to the plate and hit another home run with the massive War of the Chosen expansion, which has been regarded as, essentially, XCOM 2.5. Shows All AI information for on screen units
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